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December 16, 2018 | Views: 26

Stone River Elearning Unity 3D Mapbox Location Based Game Development

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Stone River eLearning Unity 3D Mapbox Location Based Game Development
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General:

What you'll learn

   Integrate the Mapbox SDK into Unity 3D games
   Generate Custom 3D Maps
   Use Points of Interest to Make Real-World Experiences

Description

Mapbox Unity 3D Essentials by Devslopes

Learn how to build experiences for exploring the world with Mapbox. Add location into any game with their mapping, navigation, and location search SDKs. Harness the power of location like Pok�mon GO, Ingress, & Zombies, Run! These videos were produced in collaboration with the good folks at Mapbox.

This Unity course is for beginners & seasoned programmers!

You'll learn what Mapbox can do, how to add the Mapbox SDK to your Unity 3D projects, then build some amazing games that leverage the power of location and maps.

First off, you�ll build PocketDroids GO where your players will capture Droids into their collection, based on real-time location data which is seamlessly integrated into the game with Mapbox. You�ll build both a main world scene as well as a capture scene where players can attempt to capture rogue bots in the wild.

Moving on, you�ll build another game called Drenches of War � a super fun, portable, defense game. You�ll learn all about ARTabletopKit from Mapbox so that you can get your drench on anywhere there�s a flat surface! Defend a city from hordes of oncoming enemies bent on soaking you and your home base. We�ll be dynamically generating buildings and obstacles with Mapbox�s Terrain Vector Tile system and their curated Points of Interest.

Here are some of the things you will learn:

   Installation & Setup

   Creating a map in Unity

   Customizing a map in Mapbox Studio

   Location Providers

   Vector Tiles

   Terrain

   Custom Visualizers

   AR Root, MapHolder, & FocusSquare

   Location-based AI for Enemy motion

   Utilizing Mapbox�s Points of Interest

Now is the time to learn how Mapbox adds more powerful and engaging experiences to your games!
Who this course is for:

   Game developers who want to add location-based gameplay to their Unity games

Video:

Width: 1920 pixels
Height: 1080 pixels
Format: AVC
Codec: AVC
Duration: 00:01:20
Bit rate: 3005 Kbps
Frame rate: 30.000 fps
Aspect ratio: 16:9
Bit depth: 8 bits
Color space: YUV
Subtitles: N/A

Audio:

Audio track: 1
Language: N/A
Codec: AAC LC
Channels: 2
Bit rate: 249 Kbps
Compression: Lossy
Sampling rate: 44 Khz

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